/*
 * Game_Manager.h
 *
 *  Created on: Aug 30, 2012
 *      Author: Nicolas
 */

#ifndef GAME_MANAGER_h
#define GAME_MANAGER_h

#include "Screen.h"
#include <iostream>

class Game_Manager{

public:
	Game_Manager(Screen* GameWindow);
	~Game_Manager();
	void gameControler();

private:
	Screen* gameWindow;

	void renderGame();
	void moveCharacter(float DT);
	void eventControler();
};

#endif
